

Your Avatar is almost ready and all you need now is to build and publish them to prepare for their final build stage.Select this option and your avatar will now have a descriptor for it. “ VRC_AvatarDescriptor” will appear as soon as you enter these characters.Now in the search bar on top, type in avatar.To do this, Locate the investigator part of your screen. You’ll find a menu that opens up with a variety of options to further fine-tune your character. Adding Component– You’ll need to use the add component first to the avatar to get it ready.To do this you’ll need to assign a descriptor to it. Assigning A Descriptor- Now your character will need some tuning and construction.Both these methods will open up the scene file segment in projects A window will appear with the “ import” button which you will need to click on. Importing As File– Trace the file to its download location and then open it.

Importing The Asset– Now in the project section, right-click and select “ import package” then click on “ custom package“.Once your avatar is downloaded, you can right-click and open it in Unity.This may seem a bit complex at first, but just follow the steps and you’re good to go! Once you select and download your preference, you now have to get a little technical.Here is a list of websites you can use to download your preferred avatar models:.If you’re unfamiliar with how to create an Avatar, don’t worry- there’s a galaxy filled with custom-made 3D models of avatars out there, which you can access for free! If you really want amazing ones that are insanely detailed to precision – paid customizations are available too! Selecting your Avatar – You’ll now get to the fun part where you choose to either customize a downloaded model avatar or create one of your own.Be sure to log in to the VRChat account you registered as when the SDK was installed. You’ll see a window appear where it will ask you to log in.

